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Searched refs:blurredImage (Results 1 – 4 of 4) sorted by relevance

/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/
DGraphicsUtils.kt81 val blurredImage = Bitmap.createBitmap(sourceBitmap.copy(config, true)) in <lambda>() constant
85 val allocationOut = Allocation.createFromBitmap(renderScript, blurredImage) in <lambda>()
89 allocationOut.copyTo(blurredImage) in <lambda>()
90 return blurredImage in <lambda>()
/frameworks/native/libs/renderengine/skia/filters/
DBlurFilter.cpp80 const SkRect& blurRect, sk_sp<SkImage> blurredImage, in drawBlurRegion() argument
89 const auto blurShader = blurredImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, in drawBlurRegion()
DBlurFilter.h59 const SkRect& blurRect, sk_sp<SkImage> blurredImage,
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp873 auto blurredImage = mBlurFilter->generate(context, layer.backgroundBlurRadius, in drawLayersInternal() local
876 cachedBlurs[layer.backgroundBlurRadius] = blurredImage; in drawLayersInternal()
879 blurRect, blurredImage, blurInput); in drawLayersInternal()