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Searched refs:cachePIPImageLayers (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp60 arg.cachePIPImageLayers == other.cachePIPImageLayers &&
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h100 bool cachePIPImageLayers = true; member
/frameworks/native/libs/renderengine/skia/
DCache.cpp767 if (config.cachePIPImageLayers) { in primeShaderCache()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp997 config.cachePIPImageLayers = in init()