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/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp840 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs; in drawLayersInternal() local
876 cachedBlurs[layer.backgroundBlurRadius] = blurredImage; in drawLayersInternal()
884 if (cachedBlurs[region.blurRadius] == nullptr) { in drawLayersInternal()
886 cachedBlurs[region.blurRadius] = in drawLayersInternal()
893 cachedBlurs[region.blurRadius], blurInput); in drawLayersInternal()