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Searched refs:cachedImage (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp635 auto cachedImage = mImageCache.find(buffer->getId()); in bindExternalTextureBuffer() local
636 found = (cachedImage != mImageCache.end()); in bindExternalTextureBuffer()
656 auto cachedImage = mImageCache.find(buffer->getId()); in bindExternalTextureBuffer() local
658 if (cachedImage == mImageCache.end()) { in bindExternalTextureBuffer()
665 bindExternalTextureImage(texName, *cachedImage->second); in bindExternalTextureBuffer()
758 const auto& cachedImage = mImageCache.find(bufferId); in unbindExternalTextureBufferInternal() local
760 if (cachedImage != mImageCache.end()) { in unbindExternalTextureBufferInternal()
764 image = std::move(cachedImage->second); in unbindExternalTextureBufferInternal()
1657 const auto& cachedImage = mImageCache.find(bufferId); in isImageCachedForTesting() local
1658 return cachedImage != mImageCache.end(); in isImageCachedForTesting()