Searched refs:callbackHandles (Results 1 – 3 of 3) sorted by relevance
2815 mDrawingState.callbackHandles = {}; in cloneDrawingState()2861 for (auto& handle : mDrawingState.callbackHandles) { in findCallbackHandle()2965 for (const auto& handle : mDrawingState.callbackHandles) { in releasePendingBuffer()2974 for (auto& handle : mDrawingState.callbackHandles) { in releasePendingBuffer()2982 transferAvailableJankData(mDrawingState.callbackHandles, jankData); in releasePendingBuffer()2983 mFlinger->getTransactionCallbackInvoker().addCallbackHandles(mDrawingState.callbackHandles, in releasePendingBuffer()2985 mDrawingState.callbackHandles = {}; in releasePendingBuffer()3441 mDrawingState.callbackHandles.push_back(handle); in setTransactionCompletedListeners()3512 for (const auto& handle : mDrawingState.callbackHandles) { in onPreComposition()3553 for (auto& handle : mDrawingState.callbackHandles) { in updateTexImage()[all …]
170 std::deque<sp<CallbackHandle>> callbackHandles; member
5798 std::vector<sp<CallbackHandle>> callbackHandles; in setClientStateLocked() local5801 callbackHandles.emplace_back( in setClientStateLocked()5830 if (layer->setTransactionCompletedListeners(callbackHandles, in setClientStateLocked()5895 std::vector<sp<CallbackHandle>> callbackHandles; in updateLayerCallbacksAndStats() local5898 callbackHandles.emplace_back( in updateLayerCallbacksAndStats()5963 if (layer->setTransactionCompletedListeners(callbackHandles, willPresentCurrentTransaction)) in updateLayerCallbacksAndStats()