Searched refs:canvasProperty (Results 1 – 2 of 2) sorted by relevance
111 …CanvasPropertyPrimitive* canvasProperty = reinterpret_cast<CanvasPropertyPrimitive*>(canvasPropert… in createCanvasPropertyFloatAnimator() local112 …BaseRenderNodeAnimator* animator = new CanvasPropertyPrimitiveAnimator(canvasProperty, finalValue); in createCanvasPropertyFloatAnimator()120 CanvasPropertyPaint* canvasProperty = reinterpret_cast<CanvasPropertyPaint*>(canvasPropertyPtr); in createCanvasPropertyPaintAnimator() local123 canvasProperty, paintField, finalValue); in createCanvasPropertyPaintAnimator()
497 long canvasProperty, float finalValue); in nCreateCanvasPropertyFloatAnimator() argument499 long canvasProperty, int paintField, float finalValue); in nCreateCanvasPropertyPaintAnimator() argument