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Searched refs:checkErrors (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/filters/
DGenericProgram.cpp58 mEngine.checkErrors("Linking program"); in compile()
68 mEngine.checkErrors("Creating shader"); in compileShader()
91 mEngine.checkErrors("Creating program"); in createAndLink()
96 mEngine.checkErrors("Linking program"); in createAndLink()
DBlurFilter.cpp205 mEngine.checkErrors("Drawing blur mesh"); in render()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp403 checkErrors("BlurFilter creation"); in GLESRenderEngine()
931 checkErrors(); in cleanupPostRender()
951 void GLESRenderEngine::checkErrors() const { in checkErrors() function in android::renderengine::gl::GLESRenderEngine
952 checkErrors(nullptr); in checkErrors()
955 void GLESRenderEngine::checkErrors(const char* tag) const { in checkErrors() function in android::renderengine::gl::GLESRenderEngine
1066 checkErrors(); in drawLayers()
1077 checkErrors(); in drawLayers()
1113 checkErrors("Can't render first blur pass"); in drawLayers()
1134 checkErrors("Can't bind native framebuffer"); in drawLayers()
1142 checkErrors("Can't render blur filter"); in drawLayers()
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DGLFramebuffer.cpp81 mEngine.checkErrors("Allocating Fbo texture"); in allocateBuffers()
DGLESRenderEngine.h128 void checkErrors() const;
129 void checkErrors(const char* tag) const;