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Searched refs:checkFrameCountChange (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/media/libaudiohal/include/media/audiohal/
DEffectBufferHalInterface.h45 virtual bool checkFrameCountChange() = 0; // returns whether frame count has been updated
/frameworks/av/media/libaudiohal/impl/
DEffectBufferHalAidl.h39 bool checkFrameCountChange() override;
DEffectBufferHalHidl.h47 virtual bool checkFrameCountChange();
DEffectBufferHalAidl.cpp85 bool EffectBufferHalAidl::checkFrameCountChange() { in checkFrameCountChange() function in android::effect::EffectBufferHalAidl
DEffectBufferHalHidl.cpp112 bool EffectBufferHalHidl::checkFrameCountChange() { in checkFrameCountChange() function in android::effect::EffectBufferHalHidl
DEffectHalHidl.cpp152 bool inBufferFrameCountUpdated = mInBuffer->checkFrameCountChange(); in needToResetBuffers()
153 bool outBufferFrameCountUpdated = mOutBuffer->checkFrameCountChange(); in needToResetBuffers()