Searched refs:checkRecordThread_l (Results 1 – 4 of 4) sorted by relevance
67 virtual IAfRecordThread* checkRecordThread_l(audio_io_handle_t input) const
1866 thread = checkRecordThread_l(ioHandle); in setParameters()1913 thread = checkRecordThread_l(ioHandle); in getParameters()2036 IAfRecordThread* const recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()2390 IAfRecordThread* const thread = checkRecordThread_l(output.inputId); in createRecord()3363 recordThread = checkRecordThread_l(input); in closeInput_nonvirtual()3710 thread = checkRecordThread_l(ioHandle); in checkThread_l()3747 IAfRecordThread* AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const in checkRecordThread_l() function in android::AudioFlinger4358 IAfThreadBase* thread = checkRecordThread_l(io); in createEffect()4535 IAfRecordThread* const srcRecordThread = checkRecordThread_l(srcIo); in moveEffects()4536 IAfRecordThread* const dstRecordThread = checkRecordThread_l(dstIo); in moveEffects()
335 sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkRecordThread_l( in createAudioPatch_l()806 sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkRecordThread_l(ioHandle); in releaseAudioPatch_l()
323 IAfRecordThread* checkRecordThread_l(audio_io_handle_t input) const final REQUIRES(mutex());