Searched refs:clampToNearestBucket (Results 1 – 1 of 1) sorted by relevance
440 static int32_t clampToNearestBucket(Fps fps, size_t bucketWidth) { in clampToNearestBucket() function456 clampToNearestBucket(displayRefreshRate, REFRESH_RATE_BUCKET_WIDTH); in flushAvailableRecordsToStatsLocked()458 clampToNearestBucket(renderRate ? *renderRate : displayRefreshRate, in flushAvailableRecordsToStatsLocked()826 clampToNearestBucket(info.refreshRate, REFRESH_RATE_BUCKET_WIDTH); in incrementJankyFrames()828 clampToNearestBucket(info.renderRate ? *info.renderRate : info.refreshRate, in incrementJankyFrames()