Searched refs:closer (Results 1 – 9 of 9) sorted by relevance
288 Closer closer = new Closer(); in end() local292 closer.register(mMediaRecorder::stop); in end()293 closer.register(mMediaRecorder::release); in end()294 closer.register(mInputSurface::release); in end()295 closer.register(mVirtualDisplay::release); in end()296 closer.register(mMediaProjection::stop); in end()297 closer.register(this::stopInternalAudioRecording); in end()299 closer.close(); in end()
92 const AtomDecl& attributionDecl, const string& closer,
370 const AtomDecl& attributionDecl, const string& closer, in write_native_method_signature() argument397 fprintf(out, ")%s\n", closer.c_str()); in write_native_method_signature()
126 // Adjust wiggle based on layer number (0 = closer to screen => we want less movement).140 // Add the start and wiggle and make that when we are closer to the edge, we don't wiggle much
104 // Add the start and wiggle and make that when we are closer to the edge, we don't wiggle much138 // Fades out the closer we get to the top of the cell.
201 final CloseDialogReceiver closer = new CloseDialogReceiver(context); in shutdownInner() local217 closer.dialog = sConfirmDialog; in shutdownInner()218 sConfirmDialog.setOnDismissListener(closer); in shutdownInner()
43 // is, a depth value x that has a larger value (closer to the camera)
11 // 2. The depth value represents inverse depth. Larger depths are closer to the