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Searched refs:computeCurrentTransformMatrixLocked (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DImageConsumer.cpp122 st.computeCurrentTransformMatrixLocked(); in dequeueBuffer()
DSurfaceTexture.cpp261 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()
265 void SurfaceTexture::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::SurfaceTexture
DEGLConsumer.cpp319 st.computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h350 void computeCurrentTransformMatrixLocked();
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h362 void computeCurrentTransformMatrixLocked();
/frameworks/native/libs/gui/
DGLConsumer.cpp451 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
732 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()
736 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::GLConsumer