Home
last modified time | relevance | path

Searched refs:contentMaxLuminance (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/tonemap/
Dtonemap.cpp284 .value = buildUniformValue<float>(metadata.contentMaxLuminance)}); in generateShaderSkSLUniforms()
329 if (metadata.contentMaxLuminance > metadata.displayMaxLuminance) { in lookupTonemapGain()
335 double x2 = x1 + (metadata.contentMaxLuminance - x1) / 2.0; in lookupTonemapGain()
340 double h23 = metadata.contentMaxLuminance - x2; in lookupTonemapGain()
/frameworks/native/libs/tonemap/include/tonemap/
Dtonemap.h51 float contentMaxLuminance = 0.0; member
/frameworks/native/libs/tonemap/tests/
Dtonemap_test.cpp32 .contentMaxLuminance = kContentMaxLuminance}; in TEST_F()
/frameworks/native/libs/shaders/
Dshaders.cpp304 .contentMaxLuminance = in buildLinearEffectUniforms()