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/frameworks/base/opengl/java/android/opengl/
DMatrix.java831 float cxsy = cx * sy; in setRotateEulerM() local
839 rm[rmOffset + 4] = cxsy * cz + cx * sz; in setRotateEulerM()
840 rm[rmOffset + 5] = -cxsy * sz + cx * cz; in setRotateEulerM()
889 float cxsy = cx * sy; in setRotateEulerM2() local
902 rm[rmOffset + 8] = -cxsy * cz + sx * sz; in setRotateEulerM2()
903 rm[rmOffset + 9] = cxsy * sz + sx * cz; in setRotateEulerM2()