Home
last modified time | relevance | path

Searched refs:damage (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/libs/hwui/
DLayerUpdateQueue.cpp28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { in enqueueLayerWithDamage() argument
29 damage.roundOut(); in enqueueLayerWithDamage()
30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); in enqueueLayerWithDamage()
31 if (!damage.isEmpty()) { in enqueueLayerWithDamage()
34 entry.damage.unionWith(damage); in enqueueLayerWithDamage()
38 mEntries.emplace_back(renderNode, damage); in enqueueLayerWithDamage()
DLayerUpdateQueue.h38 Entry(RenderNode* renderNode, const Rect& damage) in Entry()
39 : renderNode(renderNode), damage(damage) {} in Entry()
41 Rect damage; member
/frameworks/base/libs/hwui/tests/unit/
DLayerUpdateQueueTests.cpp52 EXPECT_EQ(Rect(25, 25, 75, 75), queue.entries()[0].damage); in TEST()
54 EXPECT_EQ(Rect(100, 100, 200, 200), queue.entries()[1].damage); // clipped to bounds in TEST()
56 EXPECT_EQ(Rect(0, 0, 1, 1), queue.entries()[2].damage); // rounded out in TEST()
69 EXPECT_EQ(Rect(10, 10, 40, 40), queue.entries()[0].damage); in TEST()
DRenderNodeTests.cpp331 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
/frameworks/native/services/surfaceflinger/tests/
DLayerTransaction_test.cpp117 auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) { in TEST_F() argument
122 input.setSurfaceDamage(damage); in TEST_F()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp764 Error Layer::setSurfaceDamage(const Region& damage) in setSurfaceDamage() argument
770 if (damage.isRect() && mDamageRegion.isRect() && in setSurfaceDamage()
771 (damage.getBounds() == mDamageRegion.getBounds())) { in setSurfaceDamage()
774 mDamageRegion = damage; in setSurfaceDamage()
779 if (damage.isRect() && damage.getBounds() == Rect::INVALID_RECT) { in setSurfaceDamage()
783 const auto hwcRects = convertRegionToHwcRects(damage); in setSurfaceDamage()
DAidlComposerHal.h127 const std::vector<IComposerClient::Rect>& damage,
154 const std::vector<IComposerClient::Rect>& damage) override;
DComposerHal.h166 const std::vector<IComposerClient::Rect>& damage,
194 const std::vector<IComposerClient::Rect>& damage) = 0;
DHidlComposerHal.h229 const std::vector<IComposerClient::Rect>& damage,
256 const std::vector<IComposerClient::Rect>& damage) override;
DHWC2.h328 [[nodiscard]] virtual hal::Error setSurfaceDamage(const android::Region& damage) = 0;
380 hal::Error setSurfaceDamage(const android::Region& damage) override;
DHidlComposerHal.cpp612 const std::vector<IComposerClient::Rect>& damage, in setClientTarget() argument
621 mWriter.setClientTarget(slot, handle, acquireFence, dataspace, damage); in setClientTarget()
771 const std::vector<IComposerClient::Rect>& damage) { in setLayerSurfaceDamage() argument
774 mWriter.setLayerSurfaceDamage(damage); in setLayerSurfaceDamage()
DAidlComposerHal.cpp718 const std::vector<IComposerClient::Rect>& damage, in setClientTarget() argument
732 translate<AidlRect>(damage), hdrSdrRatio); in setClientTarget()
963 const std::vector<IComposerClient::Rect>& damage) { in setLayerSurfaceDamage() argument
968 translate<AidlRect>(damage)); in setLayerSurfaceDamage()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaCpuPipeline.cpp42 bool rendered = renderLayerImpl(layerNode, layers.entries()[i].damage); in renderLayersImpl()
DSkiaGpuPipeline.cpp48 bool rendered = renderLayerImpl(layerNode, layers.entries()[i].damage); in renderLayersImpl()
DSkiaPipeline.cpp221 const Rect& layerDamage = layers.entries()[i].damage; in recordLayers()
/frameworks/native/libs/gui/include/gui/
DIGraphicBufferProducer.h363 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } in setSurfaceDamage()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.h307 SkRect damage; member
DCanvasContext.cpp703 swap.damage = windowDirty; in draw()
706 swap.damage = SkRect::MakeWH(max, max); in draw()
1117 dirty->join(mSwapHistory[i].damage); in computeDirtyRect()
/frameworks/base/core/java/android/view/
DView.java20872 final Rect damage = ai.mTmpInvalRect; in invalidateInternal() local
20873 damage.set(l, t, r, b); in invalidateInternal()
20874 p.invalidateChild(this, damage); in invalidateInternal()