Searched refs:deferredSpriteUpdate (Results 1 – 2 of 2) sorted by relevance
37 mLocked.deferredSpriteUpdate = false; in SpriteController()73 if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) { in closeTransaction()74 mLocked.deferredSpriteUpdate = false; in closeTransaction()84 mLocked.deferredSpriteUpdate = true; in invalidateSpriteLocked()
266 bool deferredSpriteUpdate; member