Searched refs:edgeEffectBehavior (Results 1 – 1 of 1) sorted by relevance
342 int edgeEffectBehavior = getCurrentEdgeEffectBehavior(); in onPull() local343 if (edgeEffectBehavior == TYPE_NONE) { in onPull()350 && edgeEffectBehavior == TYPE_GLOW) { in onPull()354 if (edgeEffectBehavior == TYPE_STRETCH) { in onPull()368 if (edgeEffectBehavior == TYPE_STRETCH) { in onPull()391 if (edgeEffectBehavior == TYPE_STRETCH && mDistance == 0) { in onPull()426 int edgeEffectBehavior = getCurrentEdgeEffectBehavior(); in onPullDistance() local427 if (edgeEffectBehavior == TYPE_NONE) { in onPullDistance()436 if (mState != STATE_PULL && mState != STATE_PULL_DECAY && edgeEffectBehavior == TYPE_GLOW) { in onPullDistance()495 int edgeEffectBehavior = getCurrentEdgeEffectBehavior(); in onAbsorb() local[all …]