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Searched refs:elementSize (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/transformation/
DEdgeTranslate.kt42 val elementSize = sceneState.targetSize in transform() constant
43 if (elementSize == Element.SizeUnspecified) { in transform()
50 Offset(value.x, -elementSize.height.toFloat()) in transform()
56 Offset(-elementSize.width.toFloat(), value.y) in transform()
64 Offset(value.x, (sceneSize.height - elementSize.height).toFloat()) in transform()
70 Offset((sceneSize.width - elementSize.width).toFloat(), value.y) in transform()
/frameworks/base/core/java/android/hardware/camera2/marshal/impl/
DMarshalQueryableArray.java131 int elementSize = mComponentMarshaler.getNativeSize();
133 if (elementSize != Marshaler.NATIVE_SIZE_DYNAMIC) {
135 int arraySize = remaining / elementSize;
137 if (remaining % elementSize != 0) {
139 + " must be packed tighly into a multiple of " + elementSize
140 + "; but there are " + (remaining % elementSize) + " left over bytes");
147 arraySize, elementSize, remaining, mClass));
190 int elementSize = mComponentMarshaler.getNativeSize();
193 if (elementSize != Marshaler.NATIVE_SIZE_DYNAMIC) {
195 return elementSize * arrayLength;
/frameworks/rs/toolkit/test/
DBufferUtils.kt298 fun randomByteArray(seed: Long, sizeX: Int, sizeY: Int, elementSize: Int): ByteArray { in indexOfVector()
300 return ByteArray(sizeX * sizeY * elementSize) { (r.nextInt(255) - 128).toByte() } in indexOfVector()
312 elementSize: Int, in randomFloatArray()
316 return FloatArray(sizeX * sizeY * elementSize) { r.nextFloat() * factor } in randomFloatArray()
/frameworks/rs/driver/
DrsdShader.cpp317 uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float); in logUniform() local
355 ALOGV("Element size %u data=%p", elementSize, fd); in logUniform()
356 fd += elementSize; in logUniform()
DrsdAllocation.cpp1045 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); in rsdAllocationData2D_alloc_script() local
1049 memcpy(dstPtr, srcPtr, w * elementSize); in rsdAllocationData2D_alloc_script()
1062 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); in rsdAllocationData3D_alloc_script() local
1069 memcpy(dstPtr, srcPtr, w * elementSize); in rsdAllocationData3D_alloc_script()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java951 private int uploadBuffer(Buffer buffer, int elementSize) { in uploadBuffer() argument
957 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, buffer.capacity() * elementSize, buffer, in uploadBuffer()