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Searched refs:enableZ (Results 1 – 25 of 30) sorted by relevance

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/frameworks/base/libs/hwui/tests/common/scenes/
DRectGridAnimation.cpp34 canvas.enableZ(true); in createContent()
52 canvas.enableZ(false); in createContent()
DShadowShaderAnimation.cpp34 canvas.enableZ(true); in createContent()
44 canvas.enableZ(false); in createContent()
DShadowGrid2Animation.cpp34 canvas.enableZ(true); in createContent()
44 canvas.enableZ(false); in createContent()
DShadowGridAnimation.cpp34 canvas.enableZ(true); in createContent()
44 canvas.enableZ(false); in createContent()
DRoundRectClippingAnimation.cpp34 canvas.enableZ(true); in createContent()
60 canvas.enableZ(false); in createContent()
DRecentsAnimation.cpp44 renderer.enableZ(true); in createContent()
60 renderer.enableZ(false); in createContent()
DMagnifierAnimation.cpp97 canvas.enableZ(true); in createContent()
99 canvas.enableZ(false); in createContent()
DPathClippingAnimation.cpp42 canvas.enableZ(true); in createContent()
72 canvas.enableZ(false); in createContent()
DTvApp.cpp75 canvas.enableZ(true); in createContent()
88 canvas.enableZ(false); in createContent()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp97 enableZ(false); in finishRecording()
133 void SkiaRecordingCanvas::enableZ(bool enableZ) { in enableZ() function in android::uirenderer::skiapipeline::SkiaRecordingCanvas
134 if (mCurrentBarrier && enableZ) { in enableZ()
146 if (enableZ) { in enableZ()
DSkiaRecordingCanvas.h83 virtual void enableZ(bool enableZ) override;
/frameworks/base/libs/hwui/tests/microbench/
DDisplayListCanvasBench.cpp139 canvas->enableZ(true); in BM_SkiaDisplayListCanvas_basicViewGroupDraw()
146 canvas->enableZ(false); in BM_SkiaDisplayListCanvas_basicViewGroupDraw()
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp114 canvas.enableZ(true); in TEST()
115 canvas.enableZ(false); in TEST()
118 canvas.enableZ(true); in TEST()
125 canvas.enableZ(false); in TEST()
128 canvas.enableZ(true); // reorder a node ahead of drawrect op in TEST()
131 canvas.enableZ(false); in TEST()
132 canvas.enableZ(true); // test with two empty reorder sections in TEST()
133 canvas.enableZ(true); in TEST()
134 canvas.enableZ(false); in TEST()
1153 canvas.enableZ(true); in TEST()
[all …]
/frameworks/base/graphics/java/android/graphics/
DRecordingCanvas.java147 public void enableZ() { in enableZ() method in RecordingCanvas
282 private static native void nEnableZ(long renderer, boolean enableZ); in nEnableZ() argument
DCanvas.java243 public void enableZ() { in enableZ() method in Canvas
/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/
DMyLittleTextureView.java72 canvas.enableZ(); in onCreate()
/frameworks/base/libs/hwui/hwui/
DCanvas.h132 virtual void enableZ(bool enableZ) = 0;
/frameworks/base/libs/hwui/
DSkiaCanvas.h64 virtual void enableZ(bool enableZ) override { in enableZ() argument
/frameworks/base/apct-tests/perftests/core/src/android/graphics/perftests/
DCanvasPerfTest.java68 canvas.enableZ(); in testBasicViewGroupDraw()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_DisplayListCanvas.cpp91 canvas->enableZ(reorderEnable); in android_view_DisplayListCanvas_enableZ()
/frameworks/base/core/java/android/view/
DViewOverlay.java253 canvas.enableZ(); in dispatchDraw()
DGhostView.java57 dlCanvas.enableZ(); // enable shadow for this rendernode in onDraw()
DThreadedRenderer.java744 canvas.enableZ(); in updateRootDisplayList()
/frameworks/base/core/java/com/android/internal/view/
DScrollCaptureViewSupport.java385 canvas.enableZ(); in updateRootNode()
/frameworks/base/core/java/android/widget/
DMagnifier.java1049 canvas.enableZ(); in InternalPopupWindow()
1104 canvas.enableZ(); in updateContentFactors()

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