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Searched refs:energyCross (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Aidl/
DBundleContext.cpp195 float energyCross = 0; in limitLevel() local
225 if (crossEnergy > 0) energyCross += crossEnergy; in limitLevel()
253 sqrt(energyContribution + energyCross + energyBassBoost) - crossCorrection; in limitLevel()
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp736 float energyCross = 0; in LvmEffect_limitLevel() local
764 if (crossEnergy > 0) energyCross += crossEnergy; in LvmEffect_limitLevel()
795 sqrt(energyContribution + energyCross + energyBassBoost) - crossCorrection; in LvmEffect_limitLevel()