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Searched refs:extraUsageFlags (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/benchmark/
DRenderEngineBench.cpp84 uint64_t extraUsageFlags = 0, in allocateBuffer() argument
91 extraUsageFlags, in allocateBuffer()
100 uint64_t extraUsageFlags, std::string name) { in copyBuffer() argument
103 auto texture = allocateBuffer(re, width, height, extraUsageFlags, name); in copyBuffer()