Searched refs:extraUsageFlags (Results 1 – 1 of 1) sorted by relevance
84 uint64_t extraUsageFlags = 0, in allocateBuffer() argument91 extraUsageFlags, in allocateBuffer()100 uint64_t extraUsageFlags, std::string name) { in copyBuffer() argument103 auto texture = allocateBuffer(re, width, height, extraUsageFlags, name); in copyBuffer()