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/frameworks/av/media/libeffects/dynamicsproc/dsp/
DDPFrequency.cpp523 float fTheta = 0.0; in processFirstStages() local
528 fTheta = exp(-1.0 / (fFAttSec * mBlocksPerSecond)); in processFirstStages()
530 fTheta = exp(-1.0 / (fFRelSec * mBlocksPerSecond)); in processFirstStages()
533 float fEnv = (1.0 - fTheta) * fEnergySum + fTheta * pMbcBandParams->previousEnvelope; in processFirstStages()
594 float fTheta = 0.0; in processFirstStages() local
599 fTheta = exp(-1.0 / (fFAttSec * mBlocksPerSecond)); in processFirstStages()
601 fTheta = exp(-1.0 / (fFRelSec * mBlocksPerSecond)); in processFirstStages()
604 float fEnv = (1.0 - fTheta) * fEnergySum + fTheta * cb.mLimiterParams.previousEnvelope; in processFirstStages()