Searched refs:fbo_id_ (Results 1 – 2 of 2) sorted by relevance
47 fbo_id_(0), in GLFrame()73 fbo_id_ = fbo_id; in InitWithFbo()99 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in ~GLFrame()106 glDeleteFramebuffers(1, &fbo_id_); in ~GLFrame()229 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in BindFrameBuffer()268 return fbo_id_; in GetFboId()331 if (glIsFramebuffer(fbo_id_)) { in GenerateFboName()332 ALOGE("GLFrame: Cannot generate FBO id %d, as it is in use already!", fbo_id_); in GenerateFboName()337 glGenFramebuffers(1, &fbo_id_); in GenerateFboName()405 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in AttachTextureToFbo()[all …]
197 GLuint fbo_id_; variable