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Searched refs:getPatchCommandThread (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/services/audioflinger/
DMelReporter.h34 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;
DDeviceEffectManager.h29 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;
DPatchPanel.cpp467 mAfPatchPanelCallback->getPatchCommandThread()->updateAudioPatch( in createAudioPatch_l()
470 mAfPatchPanelCallback->getPatchCommandThread()->createAudioPatch( in createAudioPatch_l()
870 mAfPatchPanelCallback->getPatchCommandThread()->releaseAudioPatch(handle); in erasePatch()
DDeviceEffectManager.cpp44 mAfDeviceEffectManagerCallback->getPatchCommandThread()->addListener(this); in onFirstRef()
DMelReporter.cpp78 mAfMelReporterCallback->getPatchCommandThread()->addListener(this); in onFirstRef()
DIAfPatchPanel.h91 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;
DAudioFlinger.h294 const sp<PatchCommandThread>& getPatchCommandThread() final { return mPatchCommandThread; } in getPatchCommandThread() function