Home
last modified time | relevance | path

Searched refs:get_audio_flinger (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyClientImpl.cpp33 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in getAudioPolicyConfig()
44 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()
61 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()
98 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()
108 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()
118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()
129 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()
146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()
175 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()
214 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
[all …]
DAudioPolicyService.cpp1209 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in setAppState_l()
1861 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1873 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1917 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1957 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
/frameworks/av/media/libaudioclient/
DAudioSystem.cpp228 sp<IAudioFlinger> AudioSystem::get_audio_flinger() { in get_audio_flinger() function in android::AudioSystem
268 const sp<IAudioFlinger> af = get_audio_flinger(); in muteMicrophone()
274 const sp<IAudioFlinger> af = get_audio_flinger(); in isMicrophoneMuted()
281 const sp<IAudioFlinger> af = get_audio_flinger(); in setMasterVolume()
288 const sp<IAudioFlinger> af = get_audio_flinger(); in setMasterMute()
295 const sp<IAudioFlinger> af = get_audio_flinger(); in getMasterVolume()
302 const sp<IAudioFlinger> af = get_audio_flinger(); in getMasterMute()
311 const sp<IAudioFlinger> af = get_audio_flinger(); in setStreamVolume()
319 const sp<IAudioFlinger> af = get_audio_flinger(); in setStreamMute()
328 const sp<IAudioFlinger> af = get_audio_flinger(); in getStreamVolume()
[all …]
DAudioEffect.cpp86 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()
636 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()
646 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()
659 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()
692 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in newEffectUniqueId()
DAudioRecord.cpp777 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l()
DAudioTrack.cpp1805 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
/frameworks/av/media/libaudioclient/fuzzer/
Daudioflinger_fuzzer.cpp440 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioEffect()
579 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioSystem()
596 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioInputDevice()
654 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioOutputDevice()
716 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioPatch()
/frameworks/av/media/libaudioclient/include/media/
DAudioSystem.h189 static sp<IAudioFlinger> get_audio_flinger();
/frameworks/av/media/libaudioclient/tests/
Daudiosystem_tests.cpp53 mAF = AudioSystem::get_audio_flinger(); in SetUp()