Searched refs:glFramebuffer (Results 1 – 1 of 1) sorted by relevance
881 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer); in bindFrameBuffer() local882 EGLImageKHR eglImage = glFramebuffer->getEGLImage(); in bindFrameBuffer()883 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer()884 uint32_t framebufferName = glFramebuffer->getFramebufferName(); in bindFrameBuffer()942 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing()); in cleanupPostRender() local943 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()