Searched refs:handleDispatchBlurTransactionLocked (Results 1 – 1 of 1) sorted by relevance
302 handleDispatchBlurTransactionLocked( in registerPreDrawListener()333 handleDispatchBlurTransactionLocked(frameNumber, mLastFrameBlurRegions, true); in onRenderNodePositionChanged()417 private void handleDispatchBlurTransactionLocked(long frameNumber, BlurRegion[] blurRegions, in handleDispatchBlurTransactionLocked() method in BackgroundBlurDrawable.Aggregator