Searched refs:hasAnimations (Results 1 – 6 of 6) sorted by relevance
112 bool hasAnimations = false; member
84 bool hasAnimations() { in hasAnimations() function
122 mInfo.out.hasAnimations = true; in operator ()()
187 info.out.hasAnimations |= !mRunningVDAnimators.empty(); in runVectorDrawableAnimators()
207 if (info.out.hasAnimations) { in syncFrameState()
522 if (info.out.hasAnimations || info.out.skippedFrameReason) { in prepareTree()