Searched refs:hasTransformMatrix (Results 1 – 7 of 7) sorted by relevance
189 if (needs.hasTransformMatrix() || in computeKey()675 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()746 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()
146 inline bool hasTransformMatrix() const { in hasTransformMatrix() function
134 if (hasTransformMatrix()) { in debugOutputProperties()
468 bool hasTransformMatrix() const { in hasTransformMatrix() function
546 if (properties().hasTransformMatrix() || applyTranslationZ) { in applyViewPropertyTransforms()
389 if (properties.hasTransformMatrix()) { in setViewProperties()
459 return !renderNode->stagingProperties().hasTransformMatrix(); in android_view_RenderNode_hasIdentityMatrix()