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/frameworks/base/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/
DPunchHole.kt112 val holeSize = size() in draw() constant
113 if (holeSize != Size.Zero) { in draw()
115 translate(offset.x, offset.y) { drawHole(holeSize) } in draw()
160 private val delegate = delegate(PunchHoleNode(::holeSize, ::holeOffset, ::shape))
169 private fun holeSize(): Size { in holeSize() method in com.android.compose.animation.scene.PunchHoleWithBoundsNode