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Searched refs:initShaderDiskCache (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DShaderCacheTests.cpp222 ShaderCache::get().initShaderDiskCache(); in TEST()
244 ShaderCache::get().initShaderDiskCache(); in TEST()
250 ShaderCache::get().initShaderDiskCache(); in TEST()
259 ShaderCache::get().initShaderDiskCache(); in TEST()
270 ShaderCache::get().initShaderDiskCache(); in TEST()
297 ShaderCache::get().initShaderDiskCache( in TEST()
323 ShaderCache::get().initShaderDiskCache(); in TEST()
329 ShaderCache::get().initShaderDiskCache( in TEST()
338 ShaderCache::get().initShaderDiskCache(identity.data(), -1); in TEST()
342 ShaderCache::get().initShaderDiskCache( in TEST()
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/frameworks/base/libs/hwui/pipeline/skia/
DShaderCache.h61 virtual void initShaderDiskCache(const void* identity, ssize_t size);
63 virtual void initShaderDiskCache() { initShaderDiskCache(nullptr, 0); } in initShaderDiskCache() function
DShaderCache.cpp84 void ShaderCache::initShaderDiskCache(const void* identity, ssize_t size) { in initShaderDiskCache() function in android::uirenderer::skiapipeline::ShaderCache
/frameworks/base/libs/hwui/renderthread/
DCacheManager.cpp110 cache.initShaderDiskCache(identity, size); in configureContext()