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Searched refs:injectedEntries (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp4812 std::queue<std::unique_ptr<EventEntry>> injectedEntries; in injectInputEvent() local
4854 injectedEntries.push(std::move(injectedEntry)); in injectInputEvent()
4940 injectedEntries.push(std::move(injectedEntry)); in injectInputEvent()
4964 injectedEntries.push(std::move(nextInjectedEntry)); in injectInputEvent()
4975 while (!injectedEntries.empty()) { in injectInputEvent()
4977 LOG(INFO) << "Injecting " << injectedEntries.front()->getDescription(); in injectInputEvent()
4979 needWake |= enqueueInboundEventLocked(std::move(injectedEntries.front())); in injectInputEvent()
4980 injectedEntries.pop(); in injectInputEvent()