Searched refs:inputFloatData (Results 1 – 2 of 2) sorted by relevance
/frameworks/av/media/libaaudio/examples/loopback/src/ |
D | loopback.cpp | 89 float *inputFloatData = nullptr; member 160 framesRead = AAudioStream_read(myData->inputStream, myData->inputFloatData, in readFormattedData() 244 memset(myData->inputFloatData, 0 /* value */, numInputBytes); in MyDataCallbackProc() 277 convertPcm16ToFloat(myData->inputShortData, myData->inputFloatData, numSamples); in MyDataCallbackProc() 281 myData->loopbackProcessor->process(myData->inputFloatData, in MyDataCallbackProc() 295 myData->audioRecording.write(myData->inputFloatData, in MyDataCallbackProc() 616 loopbackData.inputFloatData = new float[loopbackData.inputFramesMaximum * in main() 767 delete[] loopbackData.inputFloatData; in main()
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/frameworks/av/media/libaaudio/fuzzer/ |
D | libaaudio_fuzzer.cpp | 251 std::vector<float> inputFloatData(maxFrames * actualChannelCount, 0x0); in process() local 253 AAudioStream_read(mAaudioStream, inputFloatData.data(), maxFrames, in process() 256 AAudioStream_write(mAaudioStream, inputFloatData.data(), maxFrames, in process()
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