Searched refs:invalidatedSprites (Results 1 – 2 of 2) sorted by relevance
80 bool wasEmpty = mLocked.invalidatedSprites.empty(); in invalidateSpriteLocked()81 mLocked.invalidatedSprites.push_back(sprite); in invalidateSpriteLocked()110 numSprites = mLocked.invalidatedSprites.size(); in doUpdateSprites()112 const sp<SpriteImpl>& sprite = mLocked.invalidatedSprites[i]; in doUpdateSprites()117 mLocked.invalidatedSprites.clear(); in doUpdateSprites()
263 std::vector<sp<SpriteImpl>> invalidatedSprites; member