Searched refs:isGpuSampleable (Results 1 – 1 of 1) sorted by relevance
415 const bool isGpuSampleable = buffer->getUsage() & GRALLOC_USAGE_HW_TEXTURE; in mapExternalTextureBuffer() local416 if (isProtectedBuffer || isProtected() || !isGpuSampleable) { in mapExternalTextureBuffer()