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Searched refs:isKeyOrMotion (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp3439 const bool isKeyOrMotion = eventEntry->type == EventEntry::Type::KEY || in enqueueDispatchEntryLocked() local
3441 if (isKeyOrMotion && !inputTarget.windowHandle && !connection->monitor) { in enqueueDispatchEntryLocked()