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Searched refs:isStroked (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp229 static void fillInCircleVerts(const Geometry& args, bool isStroked, in fillInCircleVerts() argument
289 if (isStroked) { in fillInCircleVerts()
543 const bool isStroked = (kStroke_RRectType == type); in getShadowGeometry() local
545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()