Searched refs:kDefaultLayerName (Results 1 – 1 of 1) sorted by relevance
822 static const std::string kDefaultLayerName = "none"; in incrementJankyFrames() local842 layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode}; in incrementJankyFrames()846 timelineStats.stats[layerKey].layerName = kDefaultLayerName; in incrementJankyFrames()