Searched refs:kStateUninitialized (Results 1 – 2 of 2) sorted by relevance
49 texture_state_(kStateUninitialized), in GLFrame()50 fbo_state_(kStateUninitialized), in GLFrame()241 if (texture_state_ == kStateUninitialized) { in FocusFrameBuffer()284 if (texture_state_ == kStateUninitialized) { in GenerateTextureName()329 if (fbo_state_ == kStateUninitialized) { in GenerateFboName()
124 kStateUninitialized, // Not yet initialized enumerator