Searched refs:lastFrame (Results 1 – 8 of 8) sorted by relevance
40 private var lastFrame: Long? = null variable46 Choreographer.getMainThreadInstance()?.frameTime == lastFrame in onMeasure()55 lastFrame = Choreographer.getMainThreadInstance()?.frameTime in onMeasure()
55 float lastFrame = numAnimFrames - 1; in createLUT() local57 float inValue = i / lastFrame; in createLUT()
93 CameraMetadata lastFrame; in dump() local98 lastFrame = CameraMetadata(mLastFrame); in dump()105 lastFrame.dump(fd, /*verbosity*/2, /*indentation*/6); in dump()
1518 float lastFrame = numAnimFrames - 1; in createFloatDataPoints() local1520 float fraction = i / lastFrame; in createFloatDataPoints()1530 float lastFrame = numAnimFrames - 1; in createIntDataPoints() local1532 float fraction = i / lastFrame; in createIntDataPoints()
181 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
1646 nsecs_t lastFrame = systemTime(); in playAnimation() local1716 nsecs_t delay = frameDuration - (now - lastFrame); in playAnimation()1718 lastFrame = now; in playAnimation()
2517 bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) { in waitForNextFrame() argument2519 if (mNextFrameNumber > lastFrame) { in waitForNextFrame()
1350 final Rect lastFrame = windowFrames.mLastFrame; in setFrames() local1352 if (lastFrame.width() != frame.width() || lastFrame.height() != frame.height()) { in setFrames()