Searched refs:layerFECompositionState (Results 1 – 3 of 3) sorted by relevance
124 LayerFECompositionState layerFECompositionState; in TEST_F() local126 layerFECompositionState); in TEST_F()133 LayerFECompositionState layerFECompositionState; in TEST_F() local135 layerFECompositionState); in TEST_F()142 layerFECompositionState); in TEST_F()149 LayerFECompositionState layerFECompositionState; in TEST_F() local151 layerFECompositionState); in TEST_F()158 LayerFECompositionState layerFECompositionState; in TEST_F() local160 layerFECompositionState); in TEST_F()166 layerFECompositionState, sSequenceIdTwo); in TEST_F()[all …]
88 LayerFECompositionState layerFECompositionState; member117 .WillRepeatedly(Return(&testLayer->layerFECompositionState)); in SetUp()587 mTestLayers[0]->layerFECompositionState.cachingHint = gui::CachingHint::Disabled; in TEST_F()596 auto& layerFECompositionState = mTestLayers[0]->layerFECompositionState; in TEST_F() local597 layerFECompositionState.blendMode = hal::BlendMode::NONE; in TEST_F()608 auto& layerFECompositionState = mTestLayers[0]->layerFECompositionState; in TEST_F() local609 layerFECompositionState.buffer = sp<GraphicBuffer>::make(); in TEST_F()610 layerFECompositionState.blendMode = hal::BlendMode::NONE; in TEST_F()619 auto& layerFECompositionState = mTestLayers[0]->layerFECompositionState; in TEST_F() local620 layerFECompositionState.buffer = sp<GraphicBuffer>::make(); in TEST_F()[all …]
89 LayerFECompositionState layerFECompositionState; member115 testLayer->layerFECompositionState.buffer = in SetUp()126 .WillRepeatedly(Return(&testLayer->layerFECompositionState)); in SetUp()239 mTestLayers[0]->layerFECompositionState.fps = Flattener::kFpsActiveThreshold / 2; in TEST_F()240 mTestLayers[1]->layerFECompositionState.fps = Flattener::kFpsActiveThreshold; in TEST_F()655 mTestLayers[2]->layerFECompositionState.blendMode = hal::BlendMode::NONE; in TEST_F()662 renderengine::impl::ExternalTexture>(mTestLayers[2]->layerFECompositionState.buffer, in TEST_F()727 mTestLayers[1]->layerFECompositionState.blendMode = hal::BlendMode::NONE; in TEST_F()734 renderengine::impl::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer, in TEST_F()787 mTestLayers[0]->layerFECompositionState.color = half4(255.f, 0.f, 0.f, 255.f); in TEST_F()[all …]