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/frameworks/native/libs/renderengine/benchmark/
DRenderEngineBench.cpp112 const FloatRect layerRect(0, 0, width, height); in copyBuffer() local
116 .boundaries = layerRect, in copyBuffer()
198 const FloatRect layerRect(0, 0, width, height); in BM_blur() local
202 .boundaries = layerRect, in BM_blur()
216 .boundaries = layerRect, in BM_blur()