/frameworks/base/graphics/java/android/graphics/ |
D | HardwareBufferRenderer.java | 170 @FloatRange(from = 0f) float lightZ, in setLightSourceGeometry() 175 validatePositive(lightZ, "lightZ"); in setLightSourceGeometry() 177 nSetLightGeometry(mProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry() 366 float lightZ, float radius); in nSetLightGeometry() argument
|
D | HardwareRenderer.java | 257 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument 261 validatePositive(lightZ, "lightZ"); in setLightSourceGeometry() 263 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry() 1502 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
|
/frameworks/base/libs/hwui/jni/ |
D | android_graphics_HardwareBufferRenderer.cpp | 124 jfloat lightZ, in android_graphics_HardwareBufferRenderer_setLightGeometry() argument 127 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_graphics_HardwareBufferRenderer_setLightGeometry()
|
D | android_graphics_HardwareRenderer.cpp | 241 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument 243 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
|
/frameworks/base/core/java/android/view/ |
D | ThreadedRenderer.java | 613 final float lightZ = mLightZ * zWeightedAdjustment; in setLightCenter() local 615 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter() 873 final float lightZ = mLightZ * zWeightedAdjustment; in setLightCenter() local 875 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter()
|
/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument 505 float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); in GetSpotParams() 507 scale = divide_and_pin(lightZ, lightZ - occluderZ, 1.0f, 1.95f); in GetSpotParams()
|
/frameworks/base/core/java/com/android/internal/view/ |
D | ScrollCaptureViewSupport.java | 371 final int lightZ = (int) (LIGHT_Z_DP * metrics.density); in setupLighting() local 375 mRenderer.setLightSourceGeometry(lightX, lightY, lightZ, lightRadius); in setupLighting()
|
/frameworks/base/services/core/java/com/android/server/wm/ |
D | WindowManagerService.java | 1464 float lightZ = a.getDimension(R.styleable.Lighting_lightZ, 0); in setGlobalShadowSettings() local 1471 SurfaceControl.setGlobalShadowSettings(ambientColor, spotColor, lightY, lightZ, in setGlobalShadowSettings()
|
/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/frameworks/base/boot/hiddenapi/ |
D | hiddenapi-max-target-o.txt | 75436 Lcom/android/internal/R$attr;->lightZ:I
|