Searched refs:linkedLayer (Results 1 – 2 of 2) sorted by relevance
138 RequestedLayerState* linkedLayer = getLayerFromId(linkedLayerId); in onHandlesDestroyed() local139 LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!linkedLayer, in onHandlesDestroyed()142 if (linkedLayer->parentId == layer.id) { in onHandlesDestroyed()143 linkedLayer->parentId = UNASSIGNED_LAYER_ID; in onHandlesDestroyed()144 if (linkedLayer->canBeDestroyed()) { in onHandlesDestroyed()145 linkedLayer->changes |= RequestedLayerState::Changes::Destroyed; in onHandlesDestroyed()146 layersToBeDestroyed.emplace_back(linkedLayer->id); in onHandlesDestroyed()149 if (linkedLayer->relativeParentId == layer.id) { in onHandlesDestroyed()150 linkedLayer->relativeParentId = UNASSIGNED_LAYER_ID; in onHandlesDestroyed()152 if (swapErase(linkedLayer->mirrorIds, layer.id)) { in onHandlesDestroyed()[all …]
93 uint32_t unlinkLayer(uint32_t layerId, uint32_t linkedLayer);94 std::vector<uint32_t> unlinkLayers(const std::vector<uint32_t>& layerIds, uint32_t linkedLayer);