Searched refs:luminosityMultiplier (Results 1 – 3 of 3) sorted by relevance
92 shader.setOpacity(config.luminosityMultiplier) in <lambda>()138 shader.setOpacity(progress * config.luminosityMultiplier) in <lambda>()184 shader.setOpacity((1f - progress) * config.luminosityMultiplier) in <lambda>()
27 val luminosityMultiplier: Float = DEFAULT_LUMINOSITY_MULTIPLIER, constant in com.android.systemui.surfaceeffects.turbulencenoise.TurbulenceNoiseAnimationConfig
228 turbulenceNoiseShader.setOpacity(progress * config.luminosityMultiplier) in <lambda>()260 turbulenceNoiseShader.setOpacity(config.luminosityMultiplier) in <lambda>()311 turbulenceNoiseShader.setOpacity((1f - progress) * config.luminosityMultiplier) in <lambda>()