Searched refs:mActualHeadTrackingMode (Results 1 – 3 of 3) sorted by relevance
135 private int mActualHeadTrackingMode = Spatializer.HEAD_TRACKING_MODE_UNSUPPORTED; field in SpatializerHelper254 mActualHeadTrackingMode = in init()334 mActualHeadTrackingMode = Spatializer.HEAD_TRACKING_MODE_UNSUPPORTED; in reset()462 oldMode = mActualHeadTrackingMode; in onHeadTrackingModeChanged()463 mActualHeadTrackingMode = headTrackingModeTypeToSpatializerInt(mode); in onHeadTrackingModeChanged()464 newMode = mActualHeadTrackingMode; in onHeadTrackingModeChanged()1033 mActualHeadTrackingMode = in createSpat()1041 mActualHeadTrackingMode = Spatializer.HEAD_TRACKING_MODE_UNSUPPORTED; in createSpat()1135 return mActualHeadTrackingMode; in getActualHeadTrackingMode()1615 + Spatializer.headtrackingModeToString(mActualHeadTrackingMode)); in dump()
623 *mode = mActualHeadTrackingMode; in getActualHeadTrackingMode()895 mActualHeadTrackingMode = spatializerMode; in onActualModeChangeMsg()917 if (mActualHeadTrackingMode != HeadTracking::Mode::DISABLED in setEngineHeadtrackingConnectionMode_l()1125 std::vector<HeadTracking::Mode>{mActualHeadTrackingMode}); in checkSensorsState_l()1225 ToString(mActualHeadTrackingMode).c_str()); in toString()
501 media::audio::common::HeadTracking::Mode mActualHeadTrackingMode GUARDED_BY(mMutex)