Searched refs:mAnimationMatrix (Results 1 – 2 of 2) sorted by relevance
234 delete mAnimationMatrix; in setAnimationMatrix() local236 mAnimationMatrix = new SkMatrix(*matrix); in setAnimationMatrix()238 mAnimationMatrix = nullptr; in setAnimationMatrix()466 const SkMatrix* getAnimationMatrix() const { return mAnimationMatrix; } in getAnimationMatrix()598 SkMatrix* mAnimationMatrix; variable
90 RenderProperties::RenderProperties() : mStaticMatrix(nullptr), mAnimationMatrix(nullptr) {} in RenderProperties()94 delete mAnimationMatrix; in ~RenderProperties()131 dumpMatrix(output, indent, "ConcatMatrix (animation)", mAnimationMatrix); in debugOutputProperties()