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Searched refs:mApplyToken (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp232 t.setApplyToken(mApplyToken).apply(false, true); in ~BLASTBufferQueue()
285 t.setApplyToken(mApplyToken).apply(false, true); in update()
675 t->setApplyToken(mApplyToken).apply(false, true); in acquireNextBufferLocked()
1003 t.setApplyToken(mApplyToken).apply(false, true); in applyPendingTransactions()
DSurfaceComposerClient.cpp724 mApplyToken(other.mApplyToken) { in Transaction()
864 mApplyToken = applyToken; in readFromParcel()
892 parcel->writeStrongBinder(mApplyToken); in writeToParcel()
1021 mApplyToken = other.mApplyToken; in merge()
1043 mApplyToken = nullptr; in clear()
1235 sp<IBinder> applyToken = mApplyToken ? mApplyToken : getDefaultApplyToken(); in apply()
2203 mApplyToken = applyToken; in setApplyToken()
/frameworks/native/libs/gui/include/gui/
DBLASTBufferQueue.h259 const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = sp<BBinder>::make();
DSurfaceComposerClient.h481 sp<IBinder> mApplyToken = nullptr; variable