Searched refs:mAudioCommands (Results 1 – 2 of 2) sorted by relevance
1776 if (!mAudioCommands.isEmpty()) { in ~AudioCommandThread()1779 mAudioCommands.clear(); in ~AudioCommandThread()1796 while (!mAudioCommands.isEmpty() && !exitPending()) { in threadLoop()1799 if (mAudioCommands[0]->mTime <= curTime) { in threadLoop()1800 sp<AudioCommand> command = mAudioCommands[0]; in threadLoop()1801 mAudioCommands.removeAt(0); in threadLoop()1802 if (mAudioCommands.isEmpty()) { in threadLoop()2047 waitTime = mAudioCommands[0]->mTime - curTime; in threadLoop()2071 if (!mAudioCommands.isEmpty()) { in threadLoop()2093 for (size_t i = 0; i < mAudioCommands.size(); i++) { in dump()[all …]
757 Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands variable