Searched refs:mAvailableGameModes (Results 1 – 1 of 1) sorted by relevance
85 mAvailableGameModes = availableGameModes; in setAvailableGameModes()143 return new GameModeInfo(mActiveGameMode, mAvailableGameModes, mOverriddenGameModes, in build()147 private @GameManager.GameMode int[] mAvailableGameModes = new int[]{}; field in GameModeInfo.Builder170 mAvailableGameModes = Arrays.copyOf(availableGameModes, availableGameModes.length); in GameModeInfo()181 mAvailableGameModes = in.createIntArray(); in GameModeInfo()209 return Arrays.copyOf(mAvailableGameModes, mAvailableGameModes.length); in getAvailableGameModes()252 private final @GameManager.GameMode int[] mAvailableGameModes; field in GameModeInfo267 dest.writeIntArray(mAvailableGameModes); in writeToParcel()